The rain is beginning to fall on the gaming world
Another element improved
THE ACUTE CASE OF HYDROPHOBIA (and we don't mean rabies) which the gaming industry has been suffering from for a while is about to come to an end.
For years the gaming world has been pretty much dead and by dead I mean non-realistic in terms of weather effects – the elements which form our natural environment have been up until this point beyond the technical perimeters of gaming machines.
Water is the main limitation the gaming world has faced, as 'fluid dynamics' are a largely untouched area due to the fact that they are extremely complicated, often requiring massive amount of supercomputing to calculate.
However, the technology is advancing and graphics card giant Nvidia is one such company which has just released a demo demonstrating real time water movement.
"The fundamental simulation provides the position, direction and velocity at every point in a fluid body, and that information is used to trigger a whole host of effects like surface foam, spray and splashes, underwater particles and bubbles," explained lead games designer, Rob Hewson.
Water is an important element (pun intended) in the gaming experience, as it makes everything a great deal more realistic, it makes the game unpredictable and enables the user to drown enemies, flood places and some games will involve weather assessing in order to survive.
So, now the hydrophobia is over, gamers can expect their experience to become far more realistic – although I think the British users will agree that water isn't something they really want more of. µ
Comments
Legacy
I'm not sure what Nvidia is talking about. I've been drowning Sims for years.Download link
I couldn't find the demo on Nvidia's site. Would you mind posting a link to download this new "water" demo.Thanks.
sexism
Dear Lord, a female journalist at The Inq? And writing about gaming no less. I ,for one, certainly hope its not Nick in a wig.Finally Realistic Water!
This is something i've been waiting for since Battlefield 1942 was first introduced. I've said it for years now in the forums and during matches that what the battlefield games sorely lacked was realistic water effects. Hopefully the next itteration of the battlefield game will include realistic water and operable battleships and submarines. I sure miss the naval aspect as do many others. Thanks and see you out there, Loki SunriderLink...
Here's a link to the demo - choose your options carefully and you can avoid downloading Nvidia's 'me-too' download manager.http://www.nvidia.com/content/forcewithin/us/download.asp
Lasses of the Ink
The Ink has more than one winsome lass reporting/writing for it. Sylvie Barak reported on NVision. Can we consider this lovely to be our new "Gaming Lass"?Download link here
http://www.nvidia.com/content/forcewithin/us/download.aspNot quite pioneering
The PC game title "Aliens versus Predator" had in some levels examples of fluid physics though at the time this technology has a very limited use. For example, you could walk around in a small body of water containing floating debris, and the water surface would deform, realistically pushing the debris around on multiple wave-fronts (think about how twigs and leaves bob around on a lake and you'll understand the effect). This game was released in 1999 and could easily run on nVidia Riva TNT graphics.AMD Stock Goes UP 50% in August'8.
Liquid Metal is area that reappears everytime some fundumental power change is in foot. Lets face it, if it cann't do that, why listen?Another fluid, called MONEY just took significant Upswing in AMD Stock.
Guarenteed STOLEN from Mike Magee:
Chip firm AMD's share price currently stands at $6.18, up during the day, and there's plenty of reasons for that.
Firstly, it is going to pip Intel at the post - and Nvidia for that matter - with a combined CPU, GPU out in Q4. It's sampling those thingies very soon.
Secondly, we hear that Shanghai is very very good indeed.
Thirdly it's getting rid of units that don't matter and Dirk Meyer, the charismatic CEO, is beginning to get back into DEC Alpha mode.
Fourthly. Oh, there is no fourthly - three are good enough, unless they are triple cores, of course. Eva Glass tells me the share price has further to go, but that's probably because she's jealous of Cher Price. X
drasher
http://www.nvidia.co.uk/content/forcewithin/uk/download.asp
http://www.nvidia.co.uk/content/forcewithin/uk/download.aspjust a demo
don't get overexcited, as this is just a demo. as far as I remember two or three years ago I've seen a demo from ATI with realistic rain representation. never seen those elements implemented in any real games so far, though...BioShock
If they ever get this powerful enough to provide some massive scale fluid dynamics, I'd love to see something like BioShock re-worked to use some real water.The drowning nightmares can come later..
Zwinging for Dresden AMD
Bravo, AMD, there are Drivers awaiting City Type Chips for Virtually Banked Financial Trading. A Safety Net for the Bungled Federal Reserve System of Wealth Sharing.Space Time Communications Carve Up if you would rather the Mob IDeum/IDea.
But All IT Really is, is Virtual Business in Trading Global Operating Devices for Virtualised Systems of Natural Resource Management/Live Feeds.
And Teutonic Feeds are an Avid Control to Tease and Please with the Power in the Surrender of Control .... to Higher Unspecified Orders of Our Beings.
And I mean that most sincerely, Folks.
water games
There seems to be plenty of water in World of Warcraft, fairly realistic,bubbles, splashes. Some of the content requires you to fight underwater, lot of critters live there. Wow also has weather effects; rain duststorms etc. Try it, can be very addictive.